popular fiction Vs. casual games

A self-formulated essay topic for a Popular Fiction subject. With this essay, I wanted to explore the conceptual, historical and empirical links between the rise of Popular Fiction and the rise of Social Gaming – in so doing, I identified a climate of change centered around the means, needs and paths necessary for a new, popular form of media to arise. I then used this platform to comment on the continued trajectory of casual games, as they further diverge from traditional games.

“Identify how the rise of Popular Fiction has informed the uptake of Social gaming”

The rise of casual gaming within the broader domain of today’s ludic forms evokes the rise of popular fiction in the late 19th Century. Characterized by their difference from traditional games, casual games can therefore be deconstructed and analyzed by examining the prevailing circumstances that saw popular fiction delineate itself from Literature. To do so, this essay will primarily expand upon the societal changes that allowed popular fiction to arise, and hence seek to establish similar parameters within today’s media landscape to explain the rise of casual games. Having established this framework, the essay will address the ways in which the rise of popular fiction has informed the rise in casual games: by exploring the differences and the similarities of the forms’ respective positions in relation to their established counterparts. Finally, an appraisal of how the rise of casual games can be related to the rise of popular fiction will be made. Continue reading
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